Red5 and BlazeDS
Submitted by Lmg on 12. March 2009 - 16:58.
QnD comparison of Red5 and BlazeDS with a focus on server-pushing.
both do AMF3 RPCs
both support pushing data server -> client
BUT
* BlazeDS does not use RTMP. Instead it uses an "AMFChannel" with a long-polling strategy or a "StreamingAMF Channel" which is actually a combination of a one-way HTTP server->client stream in chunks + simple polling.
BlazeDS channels overview (don't confuse BlazeDS channels with LiveCycle ones)
* BlazeDS doesn't offer RemoteSharedObjects
RemoteSharedObjects introduction and usage
definitions:
RTMP (RealTime Multimedia Protocol)
AMF (ActionScript Message Format)
links:
